Not the sprite of tales. A dangerous beastie.
Sprites in Final Fantasy Tactics Advance are fairy-type monsters who have the Float ability and absorb Holy-based attacks. Sprites have low Attack and Defense, but high Magic Resistance and Magic Power. Their White Wind skill is a powerful healing tool, so the player should eliminate them with a strong physical attack in one shot.
AbilitiesEdit
TrickEdit
Sprite command. Play nasty prank.
Ability | Effect | MP |
---|---|---|
White Wind | Fluttering fairy wings. Restores HP equal to own HP. | 12 |
Meteorite | Shoots small meteor to deal damage. | 22 |
ReactionEdit
Ability | Effect |
---|---|
Counter | Follows up enemy attack with a counterattack. |
SupportEdit
Ability | Effect |
---|---|
Weapon Def+ | Improves weapon attacks to deal more damage. |
AppearancesEdit
MissionsEdit
Mission | Information |
---|---|
Turf Defense Mission: Help Eluut! | While there is no Sprite in the Antlions clan, it helps them attack Eluut. |
Turf Defense Mission: Help Salika! | The Sprite duo and a Titania appear in this turf defense mission. |
Turf Defense Mission: Help Kudik! | The Sprite here will spend much of its time using White Wind on its two Red Panther allies. |
Turf Defense Mission: Help Helje! | The Sprite will play the part of healer in this Turf Defense mission, since all the other monsters will attempt to strike with physical attacks. |
Mission #001: Herb Picking | The first Sprite does not know any Trick skills and will instead opt for weak melee attacks. |
Mission #049: A Lost Ring | One Sprite starts out on the edge of the river in this mission. |
Mission #048: S.O.S | Marche and co. will have to make their way through two Sprites and a Juggler before assisting Ritz with the Zombies. |
Mission #109: Snow Fairy | The Snow Fairy wants some Cyril Ice, if given the item, she will give an Iceprism, but to keep the Mission Item, it and its two allies can be defeated easily. |
Mission #051: Desert Rose | A Sprite helps defend the entrance to the oasis. |
Mission #054: For A Song | The Sprite here can keep her dangerous allies at optimum HP levels with her skills. |
Clan encountersEdit
Home base | Clan | Information |
---|---|---|
Salikawood | Tricky Spirits | Two Sprites are in this clan. They can be annoying if allowed to abuse White Wind on their allies. |
Kudik Peaks | Kudik Peaks | The Sprite is most fragile monster in this clan. |
Uladon Bog | Roaming Naiads | Try to defeat the enemy Icedrake before the Ice Flan and the Sprite can heal it. |
Materiwood | Lost Monsters | The Sprite here is the least problematic, as it is accompanied by a Big Malboro and other dangerous monsters. |
GalleryEdit
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Other appearancesEdit
Final Fantasy Trading Card GameEdit
Sprite appears on a card.
GalleryEdit
nntntnntntnntntnnn</picture>nntntnntnntnnn</a>nn','caption':'Artwork of (from left to right) a Sprite and a Titania</a>.','linkHref':'/wiki/File:FFTA_Sprite_Titania_Artwork.jpg','title':'FFTA Sprite Titania Artwork.jpg','dbKey':'FFTA_Sprite_Titania_Artwork.jpg'}]'>Titania.'>
EtymologyEdit
Final Fantasy Tactics Sprite Gameshark Codes
[view·edit·purge]Sprite is a broad term referring to a number of preternatural legendary creatures. Fallout new vegas starting stats. The term is generally used in reference to elf-like creatures, including fairies, and similar beings (although not earth beings), but can also signify various spiritual beings, including ghosts.
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Grundig ovation 2 cds 7000 dec. Major changes:
- It swaps O-X buttons, so the game behaves like a true US game (Holding both works as turbo for X).
- Party roster extension up to 20 slots.
- Monster job wheel after certain event.
- One additional job.
- WOTL text.
- Dynamic level cap until the end of the game.
- No dupe or JP glitches.
- Ramza jobs changed.
- Plus a lot of minor changes.
How to apply:
- Apply the fftc-v2.ppf patch to a clean US Final Fantasy Tactics image file using ppf-o-matic3, or similar software.
- After it, over that patched image apply the fftc-v2-fix.ppf patch.
MD5 Checksums:
FFT images tested: A55CEA8A2FA9FC30D0FB8CD5C8A2D936 B156BA386436D20FD5ED8D37BAB6B624
FFTC v2 image expected: AB3D57F04DCE5C74AE283C3A45BA32D0
Credits:
- Xjamxx for most of the hacks used here.
- melonhead & Glain for the FFTPatcher Suite.
- Cheetah for FFT complete translations.
- FFHacktics spriters for some modded sprites.
Fixes:
in 1.12 (May 31):
- Fixed a portrait in the Fur Shop or Poach’s den.
- Fixed some items description misalignments.
- Added a README.txt in the patch archive.
in 1.11 (May 23):
- Fixed some tutorial and help issues.
- Fixed Male Geomancer Sprite sheet.
- Fixed (simplified) monsters transitions.
- Lowered Move from 5 to 4 for last Ramza job (increased Jump to 4).
- Increased prices for top gear (since all can be bought from fur shop).
- Increased hit chance of Mustadio’s abilities.
Add samples to fl studio. in 1.1 (May 15):
- Fixed some graphical issues with the job wheel.
- Fixed some portraits and sprites.
September 09, 2018, 04:15:31 PM
Elric
If you are a fan of SCC challenges, be sure to check out the new Auto-SCC patch by Glain.
This completely removes any hassle from having to unlock whatever class you are doing your playthrough as and also eliminates any need to self impose limits in said playthrough!
Be sure to give feedback and thank Glain for the work he did to make this patch possible!
0 comments | Write CommentIf you are a fan of SCC challenges, be sure to check out the new Auto-SCC patch by Glain.
This completely removes any hassle from having to unlock whatever class you are doing your playthrough as and also eliminates any need to self impose limits in said playthrough!
Be sure to give feedback and thank Glain for the work he did to make this patch possible!
July 30, 2017, 04:29:38 AM
Angel
Romhacking.net and its wiki resource, Data Crystal, are in bad financial shape. To keep them going, a Patreon account has been set up and is now accepting pledges. Given that our sites have similar interests (and some degree of community overlap), I felt it worthy of mention here.
11 comments | Write CommentRomhacking.net and its wiki resource, Data Crystal, are in bad financial shape. To keep them going, a Patreon account has been set up and is now accepting pledges. Given that our sites have similar interests (and some degree of community overlap), I felt it worthy of mention here.
October 23, 2016, 04:02:16 PM
Angel
It's been three years since the last update, so understandably, the changelog is huge. Loads of changes, fixes, and improvements abound, so give it a look!
0 comments | Write CommentIt's been three years since the last update, so understandably, the changelog is huge. Loads of changes, fixes, and improvements abound, so give it a look!
September 16, 2016, 03:35:11 PM
Xifanie
We often assumed that if you were not mentioning that you were planning to mod WotL, that you wanted to mod the PSX version. Unfortunately, nearly every user would just assume that we magically knew they wanted to mod WotL, and it led to huge wastes of time, frustrations and so on. We don't exactly want to reply to 90% of topics by asking which version they want to mod either.
So, I decided to add a field on your profile; just follow this link and you will see it at the very bottom: http://ffhacktics.com/smf/index.php?action=profile;area=forumprofile
You only need to change it if you are using the WotL version (every existing account has been defaulted to the PSX version). This will allow us to know which version of the game you want to edit without having to nag you about it. Unfortunately, this likely won't work with old users because too many will not bother to edit that field even if they do use WotL. Thankfully, we more or less know who's using which version over time.
A..
2 comments | Write CommentWe often assumed that if you were not mentioning that you were planning to mod WotL, that you wanted to mod the PSX version. Unfortunately, nearly every user would just assume that we magically knew they wanted to mod WotL, and it led to huge wastes of time, frustrations and so on. We don't exactly want to reply to 90% of topics by asking which version they want to mod either.
So, I decided to add a field on your profile; just follow this link and you will see it at the very bottom: http://ffhacktics.com/smf/index.php?action=profile;area=forumprofile
A..
May 23, 2016, 12:36:15 PM
Elric
For the last week or so, I've been working to compile all of Xifanie's hacks, tools, spreadsheets into one nice thread, since it was sorely needed, and should help people out quite a bit when it comes to finding what they are looking for.
You'll also find a few new things here as well! There is a list and description of every hack in the new Xifanie.xml file, (You can also find the new Phoenix Formula here as well as some of the other Jot5 Hacks, including the Proposition hack that we use to create Marks, for which I've written a short tutorial.) as well as a list of all Xifanie's spreadsheet hacks and tools. Many of these are newer tools designed to make your life easier when it comes to modding FFT, so be sure to take advantage of the amazing work she has done for the community, and don't forget to give her some serious props!
You can find the new index of Xifanie's Hacks and Tools HERE.
7 comments | Write CommentFor the last week or so, I've been working to compile all of Xifanie's hacks, tools, spreadsheets into one nice thread, since it was sorely needed, and should help people out quite a bit when it comes to finding what they are looking for.
You'll also find a few new things here as well! There is a list and description of every hack in the new Xifanie.xml file, (You can also find the new Phoenix Formula here as well as some of the other Jot5 Hacks, including the Proposition hack that we use to create Marks, for which I've written a short tutorial.) as well as a list of all Xifanie's spreadsheet hacks and tools. Many of these are newer tools designed to make your life easier when it comes to modding FFT, so be sure to take advantage of the amazing work she has done for the community, and don't forget to give her some serious props!
You can find the new index of Xifanie's Hacks and Tools HERE.
Angel
I've done a fair bit of testing of ePSXe 2.0, and provided you stick to the packed in plugins (or optionally, GPU BladeSoft), I can't fault it as heavily for the purposes of playing FFT as I used to. The default video plugin is slow, but lovely on capable machines. BladeSoft is also progressing nicely, and brilliant to use if (currently) you like native console display resolution, but better. The hacked Pete's plugin is much faster than the former two, but don't look at me if you have visual issues (I can still make it break in each Final Fantasy).
I haven't tested each and every ASM or patch known as working elsewhere, but ePSXe 2.0 has surprised me in general. It's still very much discouraged for testing ASM, but I won't fault anyone using it for just wanting to play the game or the mods offered here. I've done a lot of testing not just with FFT, but with 200~ other PlayStation games since its release, and I can only recommend Mednafen or PCSX-R over it on the grounds of utmost accuracy at the co..
11 comments | Write CommentI've done a fair bit of testing of ePSXe 2.0, and provided you stick to the packed in plugins (or optionally, GPU BladeSoft), I can't fault it as heavily for the purposes of playing FFT as I used to. The default video plugin is slow, but lovely on capable machines. BladeSoft is also progressing nicely, and brilliant to use if (currently) you like native console display resolution, but better. The hacked Pete's plugin is much faster than the former two, but don't look at me if you have visual issues (I can still make it break in each Final Fantasy).
I haven't tested each and every ASM or patch known as working elsewhere, but ePSXe 2.0 has surprised me in general. It's still very much discouraged for testing ASM, but I won't fault anyone using it for just wanting to play the game or the mods offered here. I've done a lot of testing not just with FFT, but with 200~ other PlayStation games since its release, and I can only recommend Mednafen or PCSX-R over it on the grounds of utmost accuracy at the co..
Elric
Hello everyone, after a long time in development I would like to announce that Kokojo has release Chapter 3 of Final Fantasy Tactics - Call of Power! In addition Jumza has also released a demo of his own story mod called Final Fantasy Tactics - A Stone's Ripple!
I've asked both Kokojo and Jumza to write a short summary to post here for anyone who is unfamiliar with these mods or perhaps just wants a refresher, I will also provide links to both of these mods, so be sure to check them out! LPs are a wonderful way to gain popularity on these and we also always encourage forum comments, as most of our motivation comes from these things! The more comments and interest mods get, the more motivation we have to work on them, so be sure to give some huge props to both Kokojo and Jumza.
Now, without further adieu:
Kokojo on FFT - Call of Power
Hello everyone! I am pleased to announce that Chapter 3 of Call of Power is out f..
5 comments | Write CommentHello everyone, after a long time in development I would like to announce that Kokojo has release Chapter 3 of Final Fantasy Tactics - Call of Power! In addition Jumza has also released a demo of his own story mod called Final Fantasy Tactics - A Stone's Ripple!
I've asked both Kokojo and Jumza to write a short summary to post here for anyone who is unfamiliar with these mods or perhaps just wants a refresher, I will also provide links to both of these mods, so be sure to check them out! LPs are a wonderful way to gain popularity on these and we also always encourage forum comments, as most of our motivation comes from these things! The more comments and interest mods get, the more motivation we have to work on them, so be sure to give some huge props to both Kokojo and Jumza.
Now, without further adieu:
Kokojo on FFT - Call of Power
Hello everyone! I am pleased to announce that Chapter 3 of Call of Power is out f..
June 06, 2015, 02:27:11 AM
Xifanie
https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.FFT_en2&hl=en
It happened! We don't know how easy it will be to mod yet, but just letting out the news that the release is now official!
Thanks to Aadarm for pointing it out.
PS: Of course, it comes with all the issues from the iOS release.. given that they 'patched' the slow effect issue, I don't have a clue how hard it would be to revert the fix (will probably never happen), on top of adding Archaemic's slowdown removal.
https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.FFT_en2&hl=en
It happened! We don't know how easy it will be to mod yet, but just letting out the news that the release is now official!
Thanks to Aadarm for pointing it out.
PS: Of course, it comes with all the issues from the iOS release.. given that they 'patched' the slow effect issue, I don't have a clue how hard it would be to revert the fix (will probably never happen), on top of adding Archaemic's slowdown removal.